Marvel Universe Live

client |

Feld Entertainment

position |

Creative Director

software |

Cinema4D, TurbulenceFD, vray, AfterEffects

I was provided models of the characters for this project from the awesome guys over at Gentle Giant studios for animating. I rigged and animated everything in Cinema4D and rendered with vray, all smoke simulations are TurbulenceFD. The tesseracts effects inside were made with layers of Turbulence FD simulations and everything was comped in After Effects. The exploding pieces were done with thrasi. This was before the voronoi fracture C4D has introduced.

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